Essential Programming Expressions Every Developer Should Know
When you read technical documents or observe communication in open-source communities, you'll notice a set of vocabulary and expressions frequently used in the IT industry.
For example, the English verb Implement
is often used when developing new features.
(e.g., Implement a JWT-based authentication system)
Additionally, when communicating with international clients, you might find it difficult to recall familiar expressions in English, such as overwrite
, or user-defined
.
You might also be mispronouncing words that frequently appear in professional settings, like execution
, or deprecated
.
Once you properly familiarize yourself with the vocabulary and expressions commonly found in the software development industry, you'll be able to understand technical documents or watch international tech conferences much more quickly.
We recommend not just reading these terms and expressions but also pronouncing them out loud or practicing writing them.
Our brains retain information more effectively when we convert input into output.
Let's explore the essential English terms and expressions for IT.
The English pronunciation of Execute
sounds like 'ek-suh-kyoot', not 'ik-si-kyoot'.
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Essential English Expressions for Developers
agile
A software development methodology that involves performing work in small, rapid, and iterative cycles.
sprint
A short, time-boxed period in Agile methodology where specific tasks, such as new feature development or backlog processing, are completed in iterations.
dev-ops
A combination of development (Dev) and operations (Ops) to encourage communication and collaboration between development and operations teams through continuous maintenance, updates, and deployments.
backlog
A task list of features to be developed and bugs to be fixed to achieve the roadmap.
hotfix
A quick patch to immediately fix urgent issues in an operational software, typically for serious errors or security problems that impact users.
staging
An environment for testing and validation before deployment to users, configured similarly to production to ensure new features function properly.
production
The operational environment where actual users interact with the software.
nightly build
A version of software automatically built every night to reflect the current development state, typically used internally for testing.
canary build
An early version of software released to a small group of users to detect potential problems before a wider release.
load balancing
Technology for distributing traffic across multiple servers to ensure even load distribution, optimizing performance and availability.
headless
A program that can operate without a GUI, separating the frontend (UI) from the backend (content and data).
sandbox
A controlled and isolated environment for testing, used mainly in software development to safely experiment without impacting the actual environment.
legacy
Old and outdated technology, software, or computer systems.
refactor
The process of restructuring existing code without changing its external behavior to improve readability, maintainability, and performance.
opinionated
Describes software or frameworks that strongly recommend a specific way or pattern, limiting the options for developers to ensure a consistent experience.
monorepo
A method of managing multiple projects within a single repository, enabling easy code sharing and dependency management.
microservices
An architectural style that develops an application as small, independent services, each deployed and scaled independently.
serverless
A cloud computing model where developers build and run applications without managing servers, allowing focus solely on code writing.
out-of-the-box
Refers to features or settings provided by default, usable immediately without additional configuration, often in software or products.
unit testing
The process of testing individual components or units of software; also known as 'unit testing,' to verify specific functions or methods work as intended.
end-to-end testing
Testing the entire flow of software to validate real user scenarios; known as 'E2E testing,' ensuring all system parts work together as expected.
pull request
A process in a source control system where changes are proposed and reviewed, allowing team members to review and merge changes before including them in the main branch.
branching
Creating a code branch in a source control system for independent development work, primarily used for new feature development or bug fixes.